Beta 5.2

Just a small patch for bugs related to #271 Additions: None Changes: Spawners in vegetated caves are now cqr spawners Gremlins in vegetated caves spawn with more variety Faction relation supports classnames too now A lot of internal changes to targeting AI Patches & Fixes: Fix for #271 and similar (door bug

Beta 5.1

Small patch for targeting AI Additions: None Changes: None Patches & Fixes: Fixed CQR entities not targeting correctly without leader

Beta 4.3

What’s this? A patch update? Well no but actually yes Additions: none, didn’t have time Changes: improved potion thrower ai, well redid it pirates now can drop bullets cqr entities may no longer strafe when they ride on something cqr entities now checks if a mount is owned by a player before mounting it walker … Read more

Beta 4.2

Ah yes, another patch update! Additions: Actually, nothing Changes: we forgot to include the geckolib dependency in the last update .__. Patches & Fixes: fixed protection config syncing in lan worlds

Beta 4.1

Ah yes, patch update! Additions: Actually, nothing Changes: tortoise ai is now more reliable and smoother tortoise hitboxes are more accurate now Patches & Fixes: patch for tortoise’s spin attack (it got stuck and transitioned wrongly) fix for issue #266 fixed crash caused by the summoning circle’s renderer

Beta 3.1

A very small update, it only fixes one issue related to boss blocks. We are still working on the mod and yes, there is a lot of stuff going on currently. But we do not publish those as they are not ready to release yet. Additions: [Redacted] Changes: None Patches & Fixes: Boss block not … Read more

Beta 2.4

Patch update NPE patch for hookshoots that causes servers to crash NPE patch for vanilla-structure-collision mechanic Potential patch for #248 Potential patch for #246 Fixed fire spreading in protected regions Small patch for walker king lightnings Fixed spell particles Buff damage of tortoise and walker king

Beta 2.2

Another patch release. Fix for NPE in #242 Fix for #241 CQR endermen no longer take damage from projectiles CQR endermen now have particles too Updated protected region chunk reference updating