Alpha 11.2

Smaller buildThis contains as always a lot of bug fixing added Super Tool Volcano generation improvement Less lag Volcano generator, but it is sloweryou need to delete your volcano.prop and randomizedCastle.prop file for this build to properly work

Alpha 11

Bull armor Began work to display custom armor (from CQR) better on CQR mobs various bug fixes various bug fixes that caused crashes on servers gremlin model tweaking and adjusting as always

Alpha 10

Fix for volcano crash (!!delete the volcano.prop file before installing this update!!) volcanoes and wall cause way less lag now, however this system is not quite finished, so please: when it is trying to generate a volcano: Do not close the game or server, if you do, it will stop the generation, will be finished … Read more

Alpha 9

This build contains aggain mostly fixes for a few bugs. Also it adds: long shoot (also WIP) Gremlin model AI Updates Entity server crash fixes endermen now teleport when hit by an arrow not all CQR mobs ignite torches from now on (same for extinguishing fire) monkeys now try to leap attack their target Item … Read more

Alpha 8.2

Bugfix build, fixes hookshots crashing servers AGAIN and fixes a bug on servers that caused CQR entities to not be spawnable

Alpha 8

Alpha 8 released, 100% bug fixing Worked on turtle, still a buggy mess, especially animations Volcano theoretically has a stronghold now, but the rooms are missing cause they aren’t exported yet Also contains bug fixes for server crashes Protection system is reactivated but not enabled for the default dungeons by default, it should fully work … Read more

Alpha 7

Alpha 7 released, small changes, but important ones: fixed crashes on dungeon generation caused by banner stuff fixed the mob system sometimes choosing the wrong boss fixed a few internal things cleaned up code fixed compatibility with OTG (confirmed by OTG dev) internal additions for protection system also fixed a few other bugs, but idk … Read more

Alpha 6

Alpha 6 released, another small one, but: you can now write “*” or “all” in dungeon configs to make it generate in all possible biomes. Boss blocks will now display a message if they failed to spawn a boss Liches will now bind themselves to Phylacteries in the area besides the ones that they created … Read more