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- Added proper size scaling for mobs
- Improved “call for help”
- Added Pathing AI, which atm is “just there”
- New Airship Variant
- New Castles
- New Snow outpost
- Gremlin Banner
- Illagers now make illager sounds
- Turtle is almost done but still unstable but you can try it
- Fix for golem texture
- Hookshoot now pulls entities towards you
- Hookshoot now properly connects to walls (no “offset” anymore)
- CQR entities now have an ammo slot for arrows and bullets so they can use certain bullets or arrows
- Dungeon placers and soul bottles can now be used in survival
- Mobs now try to avoid falling down whilst healing
- CQR entities now display the item/block/whatever on their head
- Minor patches for certain structures
- Changed entity size scaling
- Added item to create paths, however you cant assign them to entities by now
CQR